Jun 11, 2008, 10:32 PM // 22:32
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#21
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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With Sliver Armor, the Assasin can do Ice Wastes and Vale no problem.
Sliver will target the Behemoths without triggering traps, but there may not be enough incoming fire to over power the sprigs to kill all of them. Then there are the Blacknesses still.
It can do the quests, Clear the Chamber, Escort of Souls, Unwanted Guests, and Servants of Grenth all solo. It should do the Imprisoned Spirits solo, but I haven't tried it yet.
Unwanted Guests is kinda long because you can only wand the Dryders, but they at least go down as fast as a Dying Nightmare
Terrorweb Queen and Demon Assasin could be done solo, but the areas those are in cannot be, due to Charged Blackeness'
4 Horseman and Wrathful Spirits can not be done solo, even though the areas they are in can be cleared.
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Jun 12, 2008, 03:48 AM // 03:48
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#22
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Academy Page
Join Date: Nov 2007
Location: The Netherlands, Noord Holland, Amstelveen
Profession: Mo/
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Quote:
Originally Posted by AOD_EaSyKiLL
With Sliver Armor, the Assasin can do Ice Wastes and Vale no problem.
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As an Assassin, how do you deal with zealouts fire etc.?
Quote:
Originally Posted by AOD_EaSyKiLL
Unwanted Guests is kinda long because you can only wand the Dryders, but they at least go down as fast as a Dying Nightmare
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Terrorwebs have much more hitpoints than dying nightmares.. You will not kill them unless you have the time to stay there like 24 hours for the whole quest..
And i dont think sliver can kill behemoths, not enough damage output, and they spam healing spring.
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Jun 12, 2008, 04:07 AM // 04:07
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#23
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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Lots of coldfires and small groups of smites. You get hit a bit, but shadow refuge and attacking will heal through it. If you got 3-4 groups of coldfires, you can kill ~5 smites with one sliver.
With the Dryders, I dont mean the terrorwebs, but the Necro ones that spawn during the unwanted guest quest. You cant sliver them because it wants to target the Invicible Aatxe, so you can wand them, or drop a running skill for another damage skill, but then it makes it hard to get to chaos planes.
For the behemoths you can draw aggro from nearby areas to power the sliver, but you cant take the Charged Blackness anyways, so it doesnt really matter. But if the first gate to the planes is blocked, I will often drag the nearby Aatxe and stuff over to kill a couple and let me by, works like a charm.
Last edited by AOD_EaSyKiLL; Jun 12, 2008 at 04:10 AM // 04:10..
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Jun 12, 2008, 04:18 AM // 04:18
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#24
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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I think an SS could probably work fairly well with a perm sf sin to farm. The only problem would be that for smites and such, the smite hexes/ zealots fire and lack of energy denial would be a problem since they won't hit the sin to make use of sv.
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Jun 12, 2008, 05:18 AM // 05:18
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#25
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Academy Page
Join Date: Nov 2007
Location: The Netherlands, Noord Holland, Amstelveen
Profession: Mo/
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Quote:
Originally Posted by MercenaryKnight
I think an SS could probably work fairly well with a perm sf sin to farm. The only problem would be that for smites and such, the smite hexes/ zealots fire and lack of energy denial would be a problem since they won't hit the sin to make use of sv.
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I have tried this, but i think the best partner for a SS is still the 55/105. Everytime you have to recharge SF. That takes alot of time. Then we tried to keep it up the whole run, but that is very hard for the sin because he dousn't have time to type, or pick up the phone, or something.
I don't get the point why the perma sf should be better then a 55. They can do the same things, and the 55 can do even more. He can clear the whole underworld!
Oh, and about the keepers of souls, they have almost the same health amount as terrorwebs. ( We have tested this a month ago or something. The SS threw a ss on the keeper, but the terrors were triggered too, the keeper died a bit before the terrorwebs. So make that 24 hours 22 hours and you're done)
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Jun 13, 2008, 05:24 PM // 17:24
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#26
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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I dont know how much health they have, but with EBSoH and wanding they go down quick, maybe 10-15 mins to do the quest, solo.
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